Current Table of Contents*
Preface
Foreword (invited author)
1960s-1980s: The Earliest Pioneers
A Brief Tour Through Early History
Women Enter the Technology Design Space
1980-1993: Personal Computing
The New Graphical User Interface
Xerox PARC
Apple's Human Interface Group
Exploring Multimedia
Microsoft
Beyond the Desktop
Interactions with Equipment & Kiosks
Early Community Building
The Birth of SIGCHI
Educating the Interaction Designer
1993-2005: The Internet Changes Everything
BBSs, The Web & The Dot Com Boom
Early Internet Services
Hypertext and the World Wide Web
Designing with Information
Expanding Community
UXPA
American Center for Design
AIGA Advance for Design / Experience Design SIG
Web Driven Communities
Educating Interaction Designers
2005-2012: The Rise of Web 2.0
After the Bust
Social Media Helping Define Web 2.0
Interaction Design Patterns
The Growing World of Devices
Internet of Things & Screenless Interactions
Designing Voice
Breaking the Glass Ceiling
Finding Practitioner Community
The Community of Information Architecture
The Rise and Fall of the IA Institute
IXDA - A Call to Arms
Remaking Education
2015-Today: Concerns for the 21st Century
Changing the World with Human Centered Design
Change in Civic Spaces
Big Data, Ethics & Human-Centered AI
Designing with Data
Equity and Inclusion in AI Design
Social Impact & Design Justice
Conclusion
Acknowledgements
Appendix
*As of January 2023